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Emotion Tracking App

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Introduction

I designed an emotion tracking app for Light Sources Limited, a self-development education center that helps children and adults better manage their emotions and behavior. As the sole designer, I handled all aspects of the project—from research and asset selection to copywriting—creating a development-ready application. The app is currently in development.

Problem

In Hong Kong, more and more people are facing emotional challenges. While experts can assist those in need, it's crucial for individuals to recognize their own emotions and understand the underlying causes. This self-awareness isn't easy to achieve! Could an app help people become more conscious of their emotional fluctuations?

Research

Starting from basic, what is emotion management?

To understand the subject better, I attended an online course taught by a professional counsellor. Through the course, I learned that emotion management consists of four main steps.

Step 1: Identify emotion

Identify and name specific emotions, rather than just labeling them as 'good' or 'bad'.

Step 2: Understand emotion

Recognizing the root cause of an emotion, for example anger towards someone might actually stem from an underlying fear.

Step 3: Adjust emotion

Regulate the emotion before reacting.

Step 4: Express emotion

Recognizing the root cause of an emotion, for example anger towards someone might actually stem from an underlying fear..

What problems do people face when managing emotions?

Based on the online resources, people struggle with managing their emotions at each of the steps mentioned above.

  • They struggle to name their emotions, either because they don't know different emotion types or lack the awareness to identify them.
  • Many struggle to understand what triggers their emotions.
  • They have difficulty managing their emotional responses before acting.
  • They're unsure about appropriate ways to express their emotions and whom to share them with.

Based on the research results, I aim to design an app that addresses each identified difficulty. Additionally, we hope this app will expand the learning center's business by increasing the reach of their educational resources.

User-Centered Design Insights

Who are we targeting?

According to the Learning Center, this app should be accessible to both young teenagers and mature adults. Understanding our target audience is crucial, and since the age range is wide, I decided to focus on the group that represents most users—adults. I created a persona named Claire, inspired by real-life examples.

How is Claire addressing her challenges?

Claire is frustrated with her anger issues and her relationship with her husband. She is seeking ways to find help. Below is a possible process of how Claire might use our app to assist her in managing these challenges.

In what ways can the app support Claire in developing healthier coping mechanisms for her anger?

Based on the research and analysis of Claire’s user journey, I believe that our app should provide the following value to help her better manage her emotions. The app should:

App Design

What features should be included to effectively address Claire's needs?

What steps does Claire need to take to navigate the app and achieve her emotional management goals?

I created this user flowchart to showcase the main features and flow of the app.

What if we could visualize the user journey before building the final product? Let’s dive into the wireframes!

I have created wireframes for the main features. Below is an example of how to record emotions.

Let's see the final design, shall we?

Summary

This is a meaningful project, and I am honored to participate. Throughout the process, I've gained several key insights:

Thank you for reading! You can view the complete design here.

Testimonial

Rebecca Chan demonstrated dedication and skill in her role as a UI/UX designer for an educational application project. Her commitment to studying and refining her draft work, coupled with an acute attention to detail, allowed her to create an intuitive and engaging user interface from the ground up.

Developer (From Winston Lam of Sustainable Development Association of Macao)